Difference between revisions of "IsButtonPressed"

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imported>Gribbleshnibit8
imported>Gribbleshnibit8
(changed button codes to template)
 
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   |Type = int
   |Type = int
   }}
   }}
==Controller Button Codes==
<pre>
00001 : DPAD_UP
00002 : DPAD_DOWN
00004 : DPAD_LEFT
00008 : DPAD_RIGHT
00016 : START
00032 : BACK
00064 : LEFT_THUMBSTICK
00128 : RIGHT_THUMBSTICK
00256 : LEFT_SHOULDER (LB)
00512 : RIGHT_SHOULDER (RB)
01024 : XBOX_GUIDE
04096 : BUTTON_A
08192 : BUTTON_B
16384 : BUTTON_X
32768 : BUTTON_Y
</pre>
  |example = if (IsButtonPressed 4)
  |example = if (IsButtonPressed 4)
; Dpad Left pressed, do soemthing
; Dpad Left pressed, do soemthing
  endif
  endif
}}
}}
 
{{Controller_Button_Codes}}
==See Also==
==See Also==
*[[EnableButton]]
*[[EnableButton]]

Latest revision as of 20:04, 18 December 2016

< [[::Category:Functions|Category:Functions]]

A function added by the Lutana NVSE plugin.

Description

Returns whether or not the button is currently pressed.

Syntax

[help]
(bool) IsButtonPressed BitMask:int

Example

if (IsButtonPressed 4)

; Dpad Left pressed, do soemthing

endif

XBox Controller Button Codes

1     : DPAD_UP
2     : DPAD_DOWN
4     : DPAD_LEFT
8     : DPAD_RIGHT
16    : START
32    : BACK
64    : LEFT_THUMBSTICK
128   : RIGHT_THUMBSTICK
256   : LEFT_SHOULDER (LB)
512   : RIGHT_SHOULDER (RB)
1024  : XBOX_GUIDE
4096  : BUTTON_A
8192  : BUTTON_B
16384 : BUTTON_X
32768 : BUTTON_Y


See Also