Difference between revisions of "IsButtonPressed"
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imported>Gribbleshnibit8 |
imported>Gribbleshnibit8 (changed button codes to template) |
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Line 9: | Line 9: | ||
|Type = int | |Type = int | ||
}} | }} | ||
|example = if (IsButtonPressed 4) | |example = if (IsButtonPressed 4) | ||
; Dpad Left pressed, do soemthing | ; Dpad Left pressed, do soemthing | ||
endif | endif | ||
}} | }} | ||
{{Controller_Button_Codes}} | |||
==See Also== | ==See Also== | ||
*[[EnableButton]] | *[[EnableButton]] |
Latest revision as of 20:04, 18 December 2016
< [[::Category:Functions|Category:Functions]]
A function added by the Lutana NVSE plugin.
Description
Returns whether or not the button is currently pressed.
Syntax
(bool) IsButtonPressed BitMask:int
Example
if (IsButtonPressed 4)
; Dpad Left pressed, do soemthing
endif
XBox Controller Button Codes
1 : DPAD_UP 2 : DPAD_DOWN 4 : DPAD_LEFT 8 : DPAD_RIGHT 16 : START 32 : BACK 64 : LEFT_THUMBSTICK 128 : RIGHT_THUMBSTICK 256 : LEFT_SHOULDER (LB) 512 : RIGHT_SHOULDER (RB) 1024 : XBOX_GUIDE 4096 : BUTTON_A 8192 : BUTTON_B 16384 : BUTTON_X 32768 : BUTTON_Y