Difference between revisions of "IsButtonPressed"
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imported>Gribbleshnibit8 (Created page with "{{Function |origin = LU |summary = Returns whether or not the button is currently pressed. |name = IsButtonPressed |returnType = bool |arguments = {{FunctionArgument...") |
imported>Gribbleshnibit8 |
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==See Also== | ==See Also== | ||
*[[ | *[[EnableButton]] | ||
*[[DisableButton]] | *[[DisableButton]] | ||
*[[GetPressedButtons]] | *[[GetPressedButtons]] | ||
[[Category:Functions_(Lutana)]] | [[Category:Functions_(Lutana)]] | ||
[[Category:Controller Functions (Lutana)]] | [[Category:Controller Functions (Lutana)]] |
Revision as of 23:24, 24 April 2015
< [[::Category:Functions|Category:Functions]]
A function added by the Lutana NVSE plugin.
Description
Returns whether or not the button is currently pressed.
Syntax
(bool) IsButtonPressed BitMask:int
Controller Button Codes
00001 : DPAD_UP 00002 : DPAD_DOWN 00004 : DPAD_LEFT 00008 : DPAD_RIGHT 00016 : START 00032 : BACK 00064 : LEFT_THUMBSTICK 00128 : RIGHT_THUMBSTICK 00256 : LEFT_SHOULDER (LB) 00512 : RIGHT_SHOULDER (RB) 01024 : XBOX_GUIDE 04096 : BUTTON_A 08192 : BUTTON_B 16384 : BUTTON_X 32768 : BUTTON_Y
Example
if (IsButtonPressed 4)
; Dpad Left pressed, do soemthing
endif