Difference between revisions of "IHUDMaxCompassNPCTicks"

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(New page: This setting governs the maximum number of actors visible on the player's compass at one time. This applies to both friendly actors (yellow "ticks") and hostile actors (red ticks.) Setting...)
 
imported>Blackcompany
 
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This setting governs the maximum number of actors visible on the player's compass at one time. This applies to both friendly actors (yellow "ticks") and hostile actors (red ticks.) Setting this number to zero will remove all actors from the player's compass. Effects of increasing the number beyond the default are unknown. The default is 10.
This setting governs the maximum number of actors visible on the player's compass at one time. This applies to both friendly actors (yellow "ticks") and hostile actors (red "ticks"). Setting this number to zero will remove all actors from the player's compass, making the game much more challenging. Effects of increasing the number beyond the default are unknown. The default is 10.

Latest revision as of 00:05, 19 December 2010

This setting governs the maximum number of actors visible on the player's compass at one time. This applies to both friendly actors (yellow "ticks") and hostile actors (red "ticks"). Setting this number to zero will remove all actors from the player's compass, making the game much more challenging. Effects of increasing the number beyond the default are unknown. The default is 10.