Difference between revisions of "GetLinkedChildren"

From the Fallout3 GECK Wiki
Jump to navigation Jump to search
imported>Jazzisparis
imported>Jazzisparis
 
Line 5: Line 5:
  |returnType = array_var
  |returnType = array_var
  |referenceType = reference
  |referenceType = reference
  |example = ObjectRef.GetLinkedChildren
  |example = let aLinkedChildren := objectRef.GetLinkedChildren
}}
}}
==See Also==
==See Also==
Line 11: Line 11:
*[[SetLinkedReference]]
*[[SetLinkedReference]]
*[[GetEnableChildren]]
*[[GetEnableChildren]]
[[Category:Functions_(JIP)]]
[[Category:Functions (JIP)]]
[[Category:Miscellaneous Functions (JIP)]]
[[Category:Misc Reference Functions (JIP)]]

Latest revision as of 01:43, 29 March 2017

< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Returns an array of all the references that are linked to the calling reference.

Syntax

[help]
(array_var) reference.GetLinkedChildren

Example

let aLinkedChildren := objectRef.GetLinkedChildren

See Also