Difference between revisions of "GetItemValue"
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imported>Geckbot (Automated import of articles) |
imported>Odessa (+note) |
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{{Function | |||
|origin = FOSE1 | |||
|summary = Returns the base value of the specified object or [[calling reference]]. | |||
|name = GetItemValue | |||
|alias = GetValue | |||
|returnType = int | |||
|referenceType = ref | |||
|arguments = | |||
{{FunctionArgument | |||
|Name = item | |||
|Type = form | |||
|Optional = y | |||
}} | |||
}} | |||
==Example== | |||
<pre> | |||
int iValue | |||
set iValue to GetValue Weap10mmPistol | |||
</pre> | |||
==Notes== | |||
*This function will not return a value for Ingestibles, as their value is specified internally in a separate location. | |||
[[Category:Functions_(FOSE)]] |
Latest revision as of 11:49, 1 September 2014
< [[::Category:Functions|Category:Functions]]
A function added by the Fallout Script Extender.
Description
Returns the base value of the specified object or calling reference.
Syntax
(int) ref.GetItemValue item:form
Or:
(int) ref.GetValue item:form
Example
int iValue set iValue to GetValue Weap10mmPistol
Notes
- This function will not return a value for Ingestibles, as their value is specified internally in a separate location.