Difference between revisions of "GetBaseFactions"
Jump to navigation
Jump to search
imported>Odessa (created) |
imported>Odessa m (minor) |
||
Line 5: | Line 5: | ||
|name = GetBaseFactions | |name = GetBaseFactions | ||
|returnType = array | |returnType = array | ||
|referenceType = actor | |||
|arguments = | |arguments = | ||
{{FunctionArgument | {{FunctionArgument |
Latest revision as of 12:30, 13 September 2014
< [[::Category:Functions|Category:Functions]]
A function added by the New Vegas Script Extender.
Description
Returns an array containing all factions to which the base form of the specified actor (which may be base) or calling reference belongs. Added by NVSE 4.5.
Syntax
(array) actor.GetBaseFactions Target:actor
Example
array_var Sunny_Factions Let Sunny_Factions := GetBaseFactions GSSunnySmiles
Ar_Dump Sunny_Factions would print:
** Dumping Array #17 ** Refs: 1 Owner 0A: nvse-test.esp [ 0.000000 ] : Sunny Smiles Faction (001691EA) [ 1.000000 ] : <no name> (0013F8A4) [ 2.000000 ] : <no name> (0013F89B) [ 3.000000 ] : Goodsprings Militia (0015EC58) [ 4.000000 ] : Goodsprings Faction (00104C6E) [ 5.000000 ] : Goodsprings Ringo Allies Faction (0015F8DB)