Difference between revisions of "FMoveSneakMult"

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imported>SnakeChomp
(New page: This setting controls the actor speed multiplier that is applied when the actor is sneaking. '''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed....)
 
imported>SnakeChomp
(Use the setting template)
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This setting controls the actor speed multiplier that is applied when the actor is sneaking.
{{Setting
|Default    = 0.57
|Description = This setting controls the actor speed multiplier that is applied when the actor is sneaking.
}}


'''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.
'''Note:''' changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.
Default value: 0.57

Revision as of 11:50, 14 December 2008

fMoveSneakMult
Default value 0.57
Description This setting controls the actor speed multiplier that is applied when the actor is sneaking.

Note: changes to this value will not be reflected until an actor re-evaluates its speed. This can be done by changing sneak state or holstering / unholstering a weapon. Changing walk/run state will not work.