Difference between revisions of "Declaring Variables"

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imported>Cipscis
(Correcting information about "int" variables)
imported>PoHa!
(changed all instances of "Int" to the correct syntax of "Short")
Line 1: Line 1:
;int:-2,147,483,648 to 2,147,483,647
;short:-2,147,483,648 to 2,147,483,647
;float:-3.402823×10<sup>38</sup> to -1.175494×10<sup>−38</sup>, 0 and 1.175494×10<sup>−38</sup> to 3.402823×10<sup>38</sup> (precision of 7 digits)
;float:-3.402823×10<sup>38</sup> to -1.175494×10<sup>−38</sup>, 0 and 1.175494×10<sup>−38</sup> to 3.402823×10<sup>38</sup> (precision of 7 digits)
;ref:A pointer to a reference
;ref:A pointer to a reference
Line 5: Line 5:
You can declare three types of variables through scripts and as [[Globals|global]] variables. Variable names are not case sensitive. Declare with type and name:
You can declare three types of variables through scripts and as [[Globals|global]] variables. Variable names are not case sensitive. Declare with type and name:
<pre>
<pre>
int myIntVariable
short myShortVariable
float myFloatVariable  
float myFloatVariable  
</pre>
</pre>

Revision as of 23:40, 18 April 2009

short
-2,147,483,648 to 2,147,483,647
float
-3.402823×1038 to -1.175494×10−38, 0 and 1.175494×10−38 to 3.402823×1038 (precision of 7 digits)
ref
A pointer to a reference

You can declare three types of variables through scripts and as global variables. Variable names are not case sensitive. Declare with type and name:

short myShortVariable 
float myFloatVariable 

A local variable can be placed anywhere within the script code, it only needs to be declared before the first command that uses it. Usually you declare all variables on top of the script, though, to improve the script's readability.


Scripts can also declare and use reference variables:

ref      myRefVariable