Difference between revisions of "CloseAllMenus"

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=='''Notes'''==
==Notes==
*None at this time.
*DO NOT use this command when the PipBoy is up. This will cause many of the keys to become unresponsive, and likely require closing the game to fix the issue.
** A viable workaround is to simulate the user tapping their Pip-Boy key, by default with ''[[TapKey]] 15'' (FOSE/NVSE).
*This is a console-only function, meaning that it can't be used in a script. To do so, you must use [[con_CloseAllMenus]] instead.


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==See Also==
=='''See Also'''==
*[[con_CloseAllMenus]]
 
 
=='''Reference'''==
None provided.
<!-- [[GetAVInfo_Reference|List of functions that use GetAVInfo]] (wiki) -->


[[Category:Console Functions]]
[[Category:Console Functions]]

Latest revision as of 19:46, 23 April 2016

This function will close all menus and return the game to the normal "no menu" state.

Syntax[edit | edit source]

CloseAllMenus
cam

Notes[edit | edit source]

  • DO NOT use this command when the PipBoy is up. This will cause many of the keys to become unresponsive, and likely require closing the game to fix the issue.
    • A viable workaround is to simulate the user tapping their Pip-Boy key, by default with TapKey 15 (FOSE/NVSE).
  • This is a console-only function, meaning that it can't be used in a script. To do so, you must use con_CloseAllMenus instead.

See Also[edit | edit source]