Difference between revisions of "AddScriptPackage"

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m (Robot: Automated text replacement (-Link to TES4 Construction Set Wiki +{{Incomplete}}\n\nLink to TES4 Construction Set Wiki))
imported>PoHa!
(Copied info from CS Wiki; removed incomplete tag)
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{{Incomplete}}
=='''Description'''==
 
Add a script package to the calling actor.  This package takes precedence over all other packages until it is done.
 
=='''Syntax'''==
 
[''ActorRefID''.]AddScriptPackage ''PackageID''
 
=='''Examples'''==
 
AddScriptPackage GenericTravelOnActivate
 
==Notes==
* An actor can have only one script package at a time. When calling the function twice on the same actor, the second package replaces the first one added.
 
* Unless the added package has some constraint on it ("must complete" and/or "must reach location"), it will be removed the next time the actor reevaluates his package.
 
==See Also==
*[[RemoveScriptPackage]]
*[[EvaluatePackage]]
 


Link to TES4 Construction Set Wiki: [http://cs.elderscrolls.com/constwiki/index.php/AddScriptPackage AddScriptPackage].


[[Category:Functions]]
[[Category:Functions]]
[[Category:AI Functions]]
[[Category:AI Functions]]

Revision as of 23:57, 2 April 2009

Description

Add a script package to the calling actor. This package takes precedence over all other packages until it is done.

Syntax

[ActorRefID.]AddScriptPackage PackageID

Examples

AddScriptPackage GenericTravelOnActivate

Notes

  • An actor can have only one script package at a time. When calling the function twice on the same actor, the second package replaces the first one added.
  • Unless the added package has some constraint on it ("must complete" and/or "must reach location"), it will be removed the next time the actor reevaluates his package.

See Also