Difference between revisions of "AddItemHealthPercent"
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imported>Cipscis (Updated to use Function Template) |
imported>DewiMorgan m (→Notes: +note it's not in the TES4 wiki.) |
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=='''Notes'''== | =='''Notes'''== | ||
*When using this to create an item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list. | *When using this to create an item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list. | ||
*This function is new in the GECK, and was not available in the TES4 Construction Set. | |||
=='''See Also'''== | =='''See Also'''== |
Revision as of 10:59, 13 April 2009
< [[::Category:Functions|Category:Functions]]
A function included in the GECK version 1.1.0.36.
Description
AddItemHealthPercent adds an item to a container at a specified health percentage.
Syntax
Actor.AddItemHealthPercent Item:ObjectID Count:int HealthPercent:float MessageHiddenFlag:int
Example
player.AddItemHealthPercent WeapHuntingRifle 1 0.85
The player has 1 Hunting Rifle added to their inventory at 85% health.
Notes
- When using this to create an item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list.
- This function is new in the GECK, and was not available in the TES4 Construction Set.