Difference between revisions of "Talk:Perk Entry"

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imported>Illyism
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imported>MadCat221
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Needs new example, traits were taken out :P --[[User:Quetzilla|Quetzilla]] 00:47, 12 December 2008 (UTC)
Needs new example, traits were taken out :P --[[User:Quetzilla|Quetzilla]] 00:47, 12 December 2008 (UTC)
:Maybe a mini tutorial on how to create a perk as well? --[[User:DaZombie|DaZombie]]
:Maybe a mini tutorial on how to create a perk as well? --[[User:DaZombie|DaZombie]]
==Perks and Crashing==
If one disables a module that contains a perk active on the Player, the game will fail to load the savegame.  I have tested it, and my regimen was such:
I have QZ Traits installed, and my current character has the "Clean Living" trait.  The trait is actually a Perk added in the manner that Traits were in the previous FO games during CharGen.  It has two Entry Point effects; one that halves the duration of chems, and another that halves the addiction chance.
I first attempted to load a savegame of that char 3 times with the QZ Traits plugin disabled.  None of the attempts loaded, and all crashed to desktop with an error message.  3 attempts to load the game with the plugin re-enabled successfully loaded to GameMode.
--[[User:MadCat221|MadCat221]] 01:41, 26 February 2009 (UTC)

Revision as of 20:41, 25 February 2009

Needs new example, traits were taken out :P --Quetzilla 00:47, 12 December 2008 (UTC)

Maybe a mini tutorial on how to create a perk as well? --DaZombie

Perks and Crashing

If one disables a module that contains a perk active on the Player, the game will fail to load the savegame. I have tested it, and my regimen was such:

I have QZ Traits installed, and my current character has the "Clean Living" trait. The trait is actually a Perk added in the manner that Traits were in the previous FO games during CharGen. It has two Entry Point effects; one that halves the duration of chems, and another that halves the addiction chance.

I first attempted to load a savegame of that char 3 times with the QZ Traits plugin disabled. None of the attempts loaded, and all crashed to desktop with an error message. 3 attempts to load the game with the plugin re-enabled successfully loaded to GameMode.

--MadCat221 01:41, 26 February 2009 (UTC)