Difference between revisions of "Talk:Experience Settings"

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imported>Quetzilla
imported>SnakeChomp
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:As logical as my theory is, it's not true :P. --[[User:Quetzilla|Quetzilla]] 07:29, 11 January 2009 (UTC)
:As logical as my theory is, it's not true :P. --[[User:Quetzilla|Quetzilla]] 07:29, 11 January 2009 (UTC)
::This is why I suggest you test your theories ''before'' posting them. :)
::--[[User:SnakeChomp|SnakeChomp]] 20:46, 12 January 2009 (UTC)

Revision as of 15:46, 12 January 2009

XP level kill settings

Are you sure you have the functionality right there? The phrase 'The highest level ceature that can be considered XX in difficulty.' seems odd to me. It seems more logical that the settings are sort of the inverse of what your description says, which would be that the settings define the minimum levels:

  • iXPLevelKillCreatureVeryEasy = min level for very easy creatures
  • iXPLevelKillCreatureEasy = min level for easy creatures
  • iXPLevelKillCreatureAverage = min level for average creatures
  • iXPLevelKillCreatureHard = min level for hard creatures
  • iXPLevelKillCreatureVeryHard = min level for very hard creatures

This would also solve the issue with iXPLevelKillCreatureVeryHard not having any effect according to the interpretation in the article.

I'll test this in a moment and update

--Quetzilla 07:18, 11 January 2009 (UTC)

As logical as my theory is, it's not true :P. --Quetzilla 07:29, 11 January 2009 (UTC)
This is why I suggest you test your theories before posting them. :)
--SnakeChomp 20:46, 12 January 2009 (UTC)