Difference between revisions of "Category:Landscape"
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imported>Entom (about Vertex Color) |
imported>Entom m (typo) |
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Use left-click to '''edit the terrain''', and right-click to '''place on it the selected texture'''. | Use left-click to '''edit the terrain''', and right-click to '''place on it the selected texture'''. | ||
If you check the '''Edit Colors''' box, then editing would be blocked and now you will be able to use a mouse to paint vertices of a terrain. After left-clicking on the terrain you will paint with RGB color from the left side of the Setting Window, while right-clicking will use RGB color form the right side. Vertex Painting is most useful if you want to make some shadows | If you check the '''Edit Colors''' box, then editing would be blocked and now you will be able to use a mouse to paint vertices of a terrain. After left-clicking on the terrain you will paint with RGB color from the left side of the Setting Window, while right-clicking will use RGB color form the right side. Vertex Painting is most useful if you want to make some shadows on a ground, e.g. darken the area around a building or a stone. | ||
[[Category:Building and Editing]] | [[Category:Building and Editing]] | ||
[[Category:World]] | [[Category:World]] |
Revision as of 16:43, 14 December 2008
Used to edit the local landscape in the render window.
To access this window, use the "H" hotkey from the Render Window. Only useful in exterior cells.
- Height
- Edit Radius: Controls size of your editing brush.
- Edit Falloff %: Not used in current version.
- Flatten Vertices: When checked; Brush will flatten terrain.
- Soften Vertices: When checked; Brush will soften terrain variation.
- Show Edit Radius: When checked; Brush Radius appears in the Render Window.
- Texture
- Texture List: List of available Textures by ID and Filename
To add or change textures, go the the Object Window. Textures are under Miscellaneous/Land Texture. - Selected Texture: Preview of Currently Selected Texture.
- Max Opacity: Controls Strength of brush when painting texture.
- Applying Textures: Right click on the terrain to apply the selected texture.
- Texture List: List of available Textures by ID and Filename
- Vertex Color:
- RGB: Manual entry of Left/Right-click Shading colors.
- Select Color: Select shading shading colors from palette menu.
- Rows of color Swatches: Two rows of swatches to store custom colors.
Use left-click to edit the terrain, and right-click to place on it the selected texture.
If you check the Edit Colors box, then editing would be blocked and now you will be able to use a mouse to paint vertices of a terrain. After left-clicking on the terrain you will paint with RGB color from the left side of the Setting Window, while right-clicking will use RGB color form the right side. Vertex Painting is most useful if you want to make some shadows on a ground, e.g. darken the area around a building or a stone.