Difference between revisions of "Category:Game Effects"
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The foundation of all Game effects are Base Effects. An Ingestible, Actor Effect, or Object Effect is build from a Base Effects. Then the Actor effect can be applied to an actor, the Object Effect can be put onto a weapon or armor, or the Ingestible Effect can be put onto a chem or food item. | The foundation of all Game effects are Base Effects. An Ingestible, Actor Effect, or Object Effect is build from a Base Effects. Then the Actor effect can be applied to an actor, the Object Effect can be put onto a weapon or armor, or the Ingestible Effect can be put onto a chem or food item. | ||
[[Category:Objects]] |
Latest revision as of 05:59, 25 July 2011
Game effects are special consequences that can be attached to objects. They can protect an actor from radiation, poison an actor struck by an attack, etc.
The foundation of all Game effects are Base Effects. An Ingestible, Actor Effect, or Object Effect is build from a Base Effects. Then the Actor effect can be applied to an actor, the Object Effect can be put onto a weapon or armor, or the Ingestible Effect can be put onto a chem or food item.
Pages in category "Game Effects"
The following 12 pages are in this category, out of 12 total.