Difference between revisions of "SetTextureSetTexture"
Jump to navigation
Jump to search
imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Sets the texture path of the specified <i>mapID</i> of a Texture-Set. |name = SetTextureSetTexture |arguments = {{FunctionArgument...") |
imported>Jazzisparis |
||
(One intermediate revision by the same user not shown) | |||
Line 26: | Line 26: | ||
}} | }} | ||
==See Also== | ==See Also== | ||
*[[GetTextureSetTexture]] | |||
*[[GetTextureSetTraitNumeric]] | |||
*[[SetTextureSetTraitNumeric]] | |||
*[[GetTextureSetFlag]] | |||
*[[SetTextureSetFlag]] | |||
[[Category:Functions_(JIP)]] | [[Category:Functions_(JIP)]] | ||
[[Category:Texture-Set Functions (JIP)]] |
Latest revision as of 15:34, 30 March 2015
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Sets the texture path of the specified mapID of a Texture-Set.
Syntax
SetTextureSetTexture textureSet:ref mapID:int{0-5} texturePath:string
Texture-Set Map IDs
0 Diffuse 1 Normal/Gloss 2 Environment Mask 3 Glow/Skin/Hair 4 Height 5 Environment
Example
SetTextureSetTexture 1stPersonSniperRifleTexture 2 "Weapons\2HandRifle\SniperRifle_m.dds"
Will set the Environment Mask texture path of 1stPersonSniperRifleTexture to "Weapons\2HandRifle\SniperRifle_m.dds".