Difference between revisions of "SetTextureSetTexture"
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imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Sets the texture path of the specified <i>mapID</i> of a Texture-Set. |name = SetTextureSetTexture |arguments = {{FunctionArgument...") |
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==See Also== | ==See Also== | ||
*[[GetTextureSetTexture]] | |||
*[[GetTextureSetTraitNumeric]] | |||
*[[SetTextureSetTraitNumeric]] | |||
*[[GetTextureSetFlag]] | |||
*[[SetTextureSetFlag]] | |||
[[Category:Functions_(JIP)]] | [[Category:Functions_(JIP)]] |
Revision as of 13:05, 28 March 2015
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Sets the texture path of the specified mapID of a Texture-Set.
Syntax
SetTextureSetTexture textureSet:ref mapID:int{0-5} texturePath:string
Texture-Set Map IDs
0 Diffuse 1 Normal/Gloss 2 Environment Mask 3 Glow/Skin/Hair 4 Height 5 Environment
Example
SetTextureSetTexture 1stPersonSniperRifleTexture 2 "Weapons\2HandRifle\SniperRifle_m.dds"
Will set the Environment Mask texture path of 1stPersonSniperRifleTexture to "Weapons\2HandRifle\SniperRifle_m.dds".