Difference between revisions of "SetRestrained"
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imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0))) |
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
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[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (GECK 1. | [[Category:Functions (GECK 1.1)]] | ||
[[Category:AI Functions]] | [[Category:AI Functions]] | ||
[[Category:AI Functions (GECK 1. | [[Category:AI Functions (GECK 1.1)]] |
Revision as of 13:13, 15 August 2009
Syntax:
SetRestrained flag
Example:
SetRestrained 1
Set the actor to a restrained state (or clear the state). Restrained actors will not move from their current position, but will continue to "think" (pick packages, run detection so they could yell alarms) and go into dialogue.