Difference between revisions of "SetNthEffectTraitNumeric"

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imported>Jazzisparis
imported>Jazzisparis
Line 14: Line 14:
   |Name = traitID
   |Name = traitID
   |Type = int
   |Type = int
   |Value = 0-3
   |Value = 0-2
   }}{{FunctionArgument
   }}{{FunctionArgument
   |Name = newValue
   |Name = newValue
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<pre>0&#09;Magnitude
<pre>0&#09;Magnitude
1&#09;Area
1&#09;Area
2&#09;Duration (Seconds)
2&#09;Duration (Seconds)</pre>
3&#09;Range (0 - Self, 1 - Touch, 2 - Target)</pre>
  |example = SetNthEffectTraitNumeric Stimpak 0 2 45
  |example = SetNthEffectTraitNumeric Stimpak 0 2 45
Will set the <i>Duration</i> of the effect at index 0 of <i>Stimpak</i> to 45.
Will set the <i>Duration</i> of the effect at index 0 of <i>Stimpak</i> to 45.

Revision as of 06:22, 14 June 2015

< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Sets the value of a numeric trait (determined by traitID) of the Nth effect of an ingestible/object effect/actor effect.

Syntax

[help]
(traitValue:int) SetNthEffectTraitNumeric effectForm:ref effectIndex:int traitID:int{0-2} newValue:int

Effect Numeric Trait IDs

0	Magnitude
1	Area
2	Duration (Seconds)

Example

SetNthEffectTraitNumeric Stimpak 0 2 45

Will set the Duration of the effect at index 0 of Stimpak to 45.

See Also