Difference between revisions of "Sandbox"

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imported>Qazaaq
m (→‎Function Template Test: replacing pipe as seperator)
imported>Qazaaq
(→‎Function Template Test: filling in example)
Line 28: Line 28:
| name          = PlayMagicEffectVisuals
| name          = PlayMagicEffectVisuals
| CSWikiPage    = PlayMagicEffectVisuals
| CSWikiPage    = PlayMagicEffectVisuals
| ReturnVal     = void
| returnVal     = void
| ReferenceType = [Actor, Activator]
| referenceType = [Actor, Activator]
| arg0          = EffectID
| arg0          = EffectID
| arg0Type      = MagicEffectRef
| arg0Type      = MagicEffectRef
Line 35: Line 35:
| optarg0Type  = Short
| optarg0Type  = Short
| origin        = GECK1
| origin        = GECK1
| example      = player.PlayMagicEffectVisuals poison 5
| summary      = Plays the visuals of the specified [[Magic Effects|Magic Effect]] on the calling reference. Visuals will play at least one cycle, regardless of
| summary      = Plays the visuals of the specified [[Magic Effects|Magic Effect]] on the calling reference. Visuals will play at least one cycle, regardless of
duration, and if no duration is specified they play indefinitely or until the art stops animating.
duration, and if no duration is specified they play indefinitely or until the art stops animating.

Revision as of 17:16, 20 December 2008

There is also a Template:Sandbox

Expanded Bc test

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Template with page test

Action Indices

  • 1 = PLAYER_ACTION_SWING_MELEE_WEAPON
  • 2 = PLAYER_ACTION_THROW_GRANADE
  • 3 = PLAYER_ACTION_FIRE_WEAPON
  • 4 = PLAYER_ACTION_LAY_MINE
  • 5 = PLAYER_ACTION_Z_KEY_OBJECT
  • 6 = PLAYER_ACTION_JUMPING
  • 7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
  • 8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
  • 9 = PLAYER_ACTION_IRON_SIGHTS
  • 10 = PLAYER_ACTION_DESTROY_OBJECT

Settings template test

sandbox
Default value 0.75
Description This is just an example.
  • And these
  • are a few
  • bullet points

Function Template Test

< [[::Category:Functions|Category:Functions]]

Link to TES4 Construction Set Wiki: PlayMagicEffectVisuals.

A function included in the GECK version 1.1.0.36.

Description

Plays the visuals of the specified Magic Effect on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.

Note that duration does not need to be specified for this command; it will play once unless you specify a longer duration.

Syntax

[help]
[Actor, Activator].PlayMagicEffectVisuals

Example

player.PlayMagicEffectVisuals poison 5

IfExist test for external links

Doesn't seem to work. Template code used
{{ #ifexist: http://cs.elderscrolls.com/constwiki/index.php/Main_Page | Can refer to external pages | Doesn't work }}

LaTeX Tests

Examples from [1]