Difference between revisions of "Sandbox"
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imported>Qazaaq m (→Function Template Test: replacing pipe as seperator) |
imported>Qazaaq (→Function Template Test: filling in example) |
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| name = PlayMagicEffectVisuals | | name = PlayMagicEffectVisuals | ||
| CSWikiPage = PlayMagicEffectVisuals | | CSWikiPage = PlayMagicEffectVisuals | ||
| | | returnVal = void | ||
| | | referenceType = [Actor, Activator] | ||
| arg0 = EffectID | | arg0 = EffectID | ||
| arg0Type = MagicEffectRef | | arg0Type = MagicEffectRef | ||
Line 35: | Line 35: | ||
| optarg0Type = Short | | optarg0Type = Short | ||
| origin = GECK1 | | origin = GECK1 | ||
| example = player.PlayMagicEffectVisuals poison 5 | |||
| summary = Plays the visuals of the specified [[Magic Effects|Magic Effect]] on the calling reference. Visuals will play at least one cycle, regardless of | | summary = Plays the visuals of the specified [[Magic Effects|Magic Effect]] on the calling reference. Visuals will play at least one cycle, regardless of | ||
duration, and if no duration is specified they play indefinitely or until the art stops animating. | duration, and if no duration is specified they play indefinitely or until the art stops animating. |
Revision as of 17:16, 20 December 2008
There is also a Template:Sandbox
Expanded Bc test
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Template with page test
Action Indices
- 1 = PLAYER_ACTION_SWING_MELEE_WEAPON
- 2 = PLAYER_ACTION_THROW_GRANADE
- 3 = PLAYER_ACTION_FIRE_WEAPON
- 4 = PLAYER_ACTION_LAY_MINE
- 5 = PLAYER_ACTION_Z_KEY_OBJECT
- 6 = PLAYER_ACTION_JUMPING
- 7 = PLAYER_ACTION_KNOCKING_OVER_OBJECTS
- 8 = PLAYER_ACTION_STAND_ON_TABLE_CHAIR
- 9 = PLAYER_ACTION_IRON_SIGHTS
- 10 = PLAYER_ACTION_DESTROY_OBJECT
Settings template test
sandbox | |
Default value | 0.75 |
Description | This is just an example.
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Function Template Test
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: PlayMagicEffectVisuals.
A function included in the GECK version 1.1.0.36.
Description
Plays the visuals of the specified Magic Effect on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.
Note that duration does not need to be specified for this command; it will play once unless you specify a longer duration.
Syntax
[Actor, Activator].PlayMagicEffectVisuals
Example
player.PlayMagicEffectVisuals poison 5
IfExist test for external links
Doesn't seem to work. Template code used
{{ #ifexist: http://cs.elderscrolls.com/constwiki/index.php/Main_Page | Can refer to external pages | Doesn't work }}
LaTeX Tests
Examples from [1]