Difference between revisions of "RestoreHotkeys"

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imported>DoctaSax
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{{Function
{{Function
  |origin = LU
  |origin = LU
  |summary = Restores the player's hotkeys stored with SaveHotkeys.
  |summary = Restores the player's hotkeys from memory or from an array_var.  
JIP NVSE Plugin v40 merged Lutana NVSE plugin v19. '''As of JIPv40, This function's syntax was changed from Lutana v19, requiring that you pass the arrays via their IDs (set to integers) if you use the script compiler override (CO).'''
  |name = RestoreHotkeys
  |name = RestoreHotkeys
|returnType = void
|arguments =
  {{FunctionArgument
  |Name = hotKeysArrayID
  |Type = array
  }}
}}
}}
== Example ==
array_var arrHotkeys
RestoreHotkeys arrHotkeys
== Example with CO ==
array_var arrHotKeys
int iArrHotKeysID
...
set iArrHotKeysID to arrHotKeys
RestoreHotkeys iArrHotKeysID
== Old Syntax (Lutana standalone) ==
RestoreHotkeys arrHotKeys


==See Also==
==See Also==
*[[ClearAllHotkeys]]
*[[SaveHotkeys]]
[[Category:Functions_(Lutana)]]
[[Category:Functions_(Lutana)]]
[[Category:Hotkey_Functions_(Lutana)]]
[[SetHotkeyItem]]
[[GetHotkeyItem]]
[[ClearHotKey]]
[[SetHotkey]]
[[SaveHotkeys]]
[[ClearAllHotkeys]]

Latest revision as of 11:41, 27 March 2017

< [[::Category:Functions|Category:Functions]]

A function added by the Lutana NVSE plugin.

Description

Restores the player's hotkeys from memory or from an array_var.

JIP NVSE Plugin v40 merged Lutana NVSE plugin v19. As of JIPv40, This function's syntax was changed from Lutana v19, requiring that you pass the arrays via their IDs (set to integers) if you use the script compiler override (CO).

Syntax

[help]
RestoreHotkeys hotKeysArrayID:array


Example

array_var arrHotkeys

RestoreHotkeys arrHotkeys

Example with CO

array_var arrHotKeys
int iArrHotKeysID
...
set iArrHotKeysID to arrHotKeys
RestoreHotkeys iArrHotKeysID

Old Syntax (Lutana standalone)

RestoreHotkeys arrHotKeys

See Also

SetHotkeyItem

GetHotkeyItem

ClearHotKey

SetHotkey

SaveHotkeys

ClearAllHotkeys